☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☪ ☫ ☬ ☭☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☪ ☫ ☬ ☭☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☪ ☫ ☬ ☭☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☪ ☫ ☬ ☭☪ ☫ ☬ ☭☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☪ ☫ ☬ ☭☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☪ ☫ ☬ ☭☯ ✡☨ ✞ ✝☥ ☦ ☧☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☪ ☫ ☬ ☭ ☩ ☪ ☫ ☬ ☭☯ ✡☨ ✞ ✝☥ ☦ ☧ ☩ ☪ ☫ ☬ ☭. about me.
GASTRONAUT: A humble game built in 42 hours.
Two weekends ago I participated in the San Francisco Indie Game Jam! Had an incredible time. For those who don’t know what a game jam is: It is where a group of people get together, form teams and make games in a very short amount of time. SFIGJAM was 42 hours long and I think we had over 60 people show up total. It was a crazy, intense and fun as shit. I’m really proud of what we were able to churn out in such a short period of time.
I was on a team with two other guys, both of whom are amazing, check out their stuff:
I did all the concept art, background art, tiles and props. We all contributed to the game’s design.
The game was originally called the Zemlya Expedition, after the song by College which never quite made in. It has since been renamed “Gastronaut.” It takes place inside the belly of a giant beast/leviathan/creature. The player has to cut his way out to survive and has the option to try and rescue his fellow Gastronaut on the way out. The idea was to combine a direct control platformer with a sort of finger twister mechanic where you have to hold certain keys on the keyboard in order to close acid holes within the beast’s stomach. You would end up holding 4 or 5 keys all while running, jumping, slashing and carrying. The game itself was fun if a little broken. We ended up implementing controller support at the last minute because most keyboards have restrictions on how many keys can be pressed at once. Like all game jam games, it could have used another 24 hours (or another month)… Anyway, It was a fantastic experience, I learned a ton. Please enjoy!
FRIDAY KNIGHTS 2: Just some rendering practice.
A weekly feature.
Just some rendering practice this week. nbd. Friday knights is a totally open thing. If you want to join, just post a Knight on Friday and tag it!
I got frustrated with a piece I was working on so i cropped this bit out and messed around with it. Went a bit abstract. I deem this a successful experiment. The full painting should be done… sometime? I am trying to figure out how to render it right now.
We did classics this week in my book cover class. I chose 1984 which I adore. I’ve been exploring a more graphic style which has slowly been creeping into my painting-centric work. I’m really happy with how it turned out.
by Kellan Jett
This is how i feel about graduation. I’m convinced the world outside school is one terrifying demonic floral crucifixion ritual….. It’s been a long week people….
The Silencing of Saint Livinus
This is Saint Livinus of Ghent. He was a Bishop of the early Catholic church somewhere in the 600s i think. He died trying to convert a bunch of pagans who (understandably) weren’t to stoked about having to denounce the old gods. So naturally, Saint Livinus lost his tongue and then his head. In my version i like to think his severed tongueless head continued to preach and is still mouthing the words even in death.
What excites me about saints is that they are points where religion meets folklore and Christianity meets paganism. Saints tend to be a strange blend of all of it. I love that Catholicism, one of the biggest monotheistic religions in the world is full of totally deified mortals. How great of a contradiction is that.
Big sketchbook update 4: Old work. All from my independent study last semester. I spent 3 months doing nothing but filling a giant sketchbook with invented slums and figuring out architecture. These were all a part of my world building project and are related to this this earlier piece: (http://jettpack.tumblr.com/post/17982907106/a-piece-i-did-a-little-over-a-year-ago-never-had) More to come.